Elemental Defense was a Communication and Multimedia Design (CMD) graduation project started by me (Ruben van der Zee), which i came up with during his internship at Triangle Studios. I only wanted to do the graphics and gamedesign/ management for the game so because of this I needed a programmer for this project. During my internship I met Erwin Terpstra who was a Programming intern. I asked him if he was interested to help me with this project, and he accepted. During the project we realized we needed a sound artist. Trough some connections we met Pascal van der Werf who was extremely enthusiastic about the project and immediately joined the team.
Elemental Defense is a game inspired by the many different tower defense games out there, but has as a twist that the levels are also interactive. This is an aspect that you don’t see very often with tower defense games. For more info over tower defense games I want to refer you to the tower defense wiki.
We worked on Elemental Defense for almost 6 months, From February 2010 to July 2010. We planned on working on the game for 5 months, but we came across a lot of problems with school. Because if this the project got delayed a lot.
At the moment the game is still in an unfinished state, however, it can be played just for fun. I’m planning to find a company or the recourses to finish the game.
Elemental Defense is a game inspired by the many different tower defense games out there, but has as a twist that the levels are also interactive. This is an aspect that you don’t see very often with tower defense games. For more info over tower defense games I want to refer you to the tower defense wiki.
We worked on Elemental Defense for almost 6 months, From February 2010 to July 2010. We planned on working on the game for 5 months, but we came across a lot of problems with school. Because if this the project got delayed a lot.
At the moment the game is still in an unfinished state, however, it can be played just for fun. I’m planning to find a company or the recourses to finish the game.
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